Religion The religion is very Zoroastrian. There is a struggle between Life and Death, Good and Evil, and it is the duty of every man, woman, and child to fight for the Light. They subscribe to the idea that Good must be stronger than Evil because even though Evil is clearly ubiquitous and powerful it can not overcome and smother Good.
Reverence of the four Aspects is combined with an Animism based on the Sundering of Life. All living things are holy since they are all shards of the Duality of God.
The Aspects The four faces of Death. Their portfolios overlap a bit, and their cults and ecclesiarchies compete for peasants’ offerings and payment for religious services.
Rovag - Aspect of War. Venerated as a patron of strength and conquest, reviled as a source of invasions and the patron of the Goblin races
Teura - Aspect of Plague. Venerated as a patron of renewal and fertility, reviled as the source of disease and plague.
Azare - Aspect of Entropy. Venerated as the keeper of time and liver of life, reviled as the source of aging, decay, and rot.
Ulori - Aspect of Famine. Venerated as patron of the harvest, reviled as a source of paucity.